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Date: Thu, 6 Jul 1995 11:23:59 PDT
From: Paul Ledbury <pl@soton.ac.uk>
Subject: A Sim game...
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Hi,
A few years ago I started writing a Dynablaster clone. After
writing a bit of the map editor, the game suddenly
transformed into a Sim City clone, and became SIMpliCITY. I
havent touched to the code for about a year now, but i have
a sudden urge to continue the project. SO far, the map
scrolling is in place, as well as disasters such as fire,
plague, pollution etc. And fire stations, police, power etc.
Evem a little bus that roams around the streets! The players
popularity is worked out from these factors, and other stuff
such as tax rates etc, and people "move" in and out of the
housing blocks etc. And, strangely for my programming, most
of it works fine! I've nicked bits from lots of games so
far, such as the "solar eclipse" from Utopia, except in my
version, there IS an eclipse..if you have no power stations,
the screen goes black, but if you have power, the the
buildings and vehicles light up. Anyway, the point to this
huge ramble is: has anybody got any good ideas they would
like to see put into a Sim City style game? Anything
really..disasters, miracles, alien invasions..oh, no, got
them already! Email your suggestions to : pl@soton.ac.uk
Ta.
Lud.
P.S. In case anybody thinks otherwise..yes, it runs at a
perfectly acceptable speed...in fact, it runs too fast on an